Team Rugby

USNES - SNES Emulation

coded by Urban Nilsson
You are the ### vistitor since 970427
The Project began in the late 1996. The First versions was programmed in assembler. But now I'm programming in C using DJGPP. The Emulator is in the early stages of development and has no optimization.So it's SLOOOOW!
Runs some demos though.

Emulated so far:

  • Almost complete 65c816 instruction set
  • Mode 0, 1, 3 and 7 (partial)
  • All the General DMA Channels
  • NMI, IRQ and COP Interrupts
  • APU is ignored
  • RAM/CGRAM
  • LoROM

Screen Shots from USNES


Final Fantasy II and Krusty's Super Fun House show a correct title screen


Download USNES ver 0.01b
Download USNES ver 0.01a

Check out the Recent History of USNES

I need more info on the diffrent snes graphic modes (0 - 7)
And I want suggestions on improvements.
I'll need all help I can get to reach my goal.

So Mail me! Urban Nilsson


Last edited 970427